MarEngine is a collection of libraries, intended to support programmers who want to code
windows games fast and easy, but with a rich set of features. MarEngine is written in C#
and uses DirectX 9.
At the moment, development focuses on the graphics library. MarEngine uses a scenegraph technology to control the virtual world. To ensure acceptable performance even with complex scenes, an advanced occlusion culling technique is used. All rendering is executed using Vertex and Pixel Shaders. Other libraries like DirectSound or Artificial Intelligence of Non Player Characters will be added in future.
MarEngine lets programmers make games for the windows platform with ease, providing only a few powerful classes and methods which will do all the work.
At the moment, development focuses on the graphics library. MarEngine uses a scenegraph technology to control the virtual world. To ensure acceptable performance even with complex scenes, an advanced occlusion culling technique is used. All rendering is executed using Vertex and Pixel Shaders. Other libraries like DirectSound or Artificial Intelligence of Non Player Characters will be added in future.
MarEngine lets programmers make games for the windows platform with ease, providing only a few powerful classes and methods which will do all the work.